Tripo: the full 3D workspace. Text, image or sketch in, a finished model out.
Tripo Studio. Generation, editing, retopology and rigging in one place.
H3.1 — Precision
Built to game character and industrial part standards. Geometry, topology and UVs go straight downstream.
P2.0 — Topology
Native quad meshes straight from generation — 500 to 50,000 triangles or 500 to 25,000 quads, ready for rigging and animation.
10+ DCC integrations
Including Blender, Unity, Unreal, Maya, 3ds Max, Godot, Cocos, ZBrush and ComfyUI. Nobody leaves their toolchain.

User story
Days of scanning and sculpting became one afternoon for a whole product line.
Harrison, Design Lead — Modelu
UK railway scale-model maker, generating parts from archive photographs
Two research tracks: 3D generation models in production, and a world model in development.
60+
Papers at top venues
30+
Open-source projects
35K+
GitHub stars
Best Paper
SIGGRAPH 2025
Project Eden. Genie, V-JEPA and Cosmos showed interactive worlds are possible — for one viewer, for a short while. Eden starts from there.
Physical behaviour
Current models learn what a scene looks like. Eden is built to learn how it behaves.
Persistent state
World state is kept between visits instead of re-rendered from nothing.
Preservation
Old buildings, dying crafts and extinct species, reconstructed as worlds that can be visited.
Partners and customers.
Bambu Lab
Generation to print line, closed loop
NetEase
3D creation inside gameplay
Stability AI
TripoSR, open-sourced together — 15,000 stars, developers in 157 countries
Alibaba Group
Series A co-lead
Tencent
Enterprise API across game and content pipelines
ByteDance
Content pipeline integration
SAIC Motor
Industrial 3D generation — components and concept
Manycore
Asset generation inside interior design

Our partners and customers
Awards and press.
Award
Chosen from entrants across 139 countries.
List
Simon Song, 2026.
Regulatory
Yanpei Cao, MIT Technology Review Innovators Under 35 CHINA 2025
Stage
A live demo of generating interactive 3D assets in seconds, with the Chinese Academy of Sciences and the University of Hong Kong.
What we value.
01
People join because they could not find this problem anywhere else.
02
When Tripo started, nobody knew what 3D generation would turn into. Time did that.
03
The algorithm team argued for two weeks over a mesh pipeline. The data settled it, not seniority.
04
Usually we are the ones defining the problem, not copying an answer.

Four cities, and remote.
Beijing
Headquarters
Algorithms, product, engineering
Shanghai
Research and engineering
Hangzhou
Research
Shenzhen
Hardware and manufacturing partners
Los Angeles
Vision, mkt and business
Open roles.
Flexible hours, ten days of benefit leave, early options. First authors at top venues get an accelerated rating.

V·STAR new graduate program
Top-of-band salary and early options · MS and PhD
vstar.talent@vastai3d.com
Research internship
Competitive daily pay · Higher for first authors at top venues
vstar.talent@vastai3d.com
Experienced hires and partnerships
A reply in 48 hours · three rounds in a week
career@vastai3d.com