
July 2026 · SIGGRAPH
VAST Wins Best in Show at SIGGRAPH 2026 Real-Time Live!
Its live demo Create Interactive 3D Assets in Seconds! built textured, rigged, animated models on stage — audience submissions went straight into a playable racing game.
Believing that 3D is the native form of the world, VAST turns ideas into immersive worlds with the backing of eminent scientists in AI and computer graphics.
Entertainment
Production
Frostline
Space
Systems
Lunar Node
Architecture
Design
Quiet Grove
Robotics
Automation
Sort Hub
Heritage
Conservation
Relic Hall
Game
Environment
Banner Ridge
Retail
Experience
Flagship Ring
Imagination
Play
Wonder Mill
Field
Research
Cultural
Experience
Game
Environment
Arcane Nexus
VAST
Is Building The Foundation
Building The
Foundation
Each product is grounded in original work across shape, surface, motion, and spatial intelligence.
Assets become places with physics and memory — built for creators, developers, and businesses.
To Expand What Humanity Can Create
To Expand What
Humanity Can Create
2026 · 06 · 01
2026 · 06 · 12
2026 · 07 · 23
Living Worlds
Generative, interactive, and persistent worlds with physical rules and memory. State and rendering fully decoupled — a world that runs whether or not a camera is pointed at it.
Image to Gaussian
High-fidelity Gaussian splatting for capture-to-world workflows — dense, luminous surfaces ready for interactive scenes and creative pipelines.
Open Source
Tripo's spatial generation stack — now open source. Train, extend, and ship generative 3D with the same foundation powering Tripo products.
2023 — Present
2023 — Present
For Creators
The all-in-one 3D workspace. From text or image to a production-ready asset in seconds — 3D generation, texturing, segmentation, re-topology, UV unwrapping, rigging in one place.
For Developers
The Tripo model, called from your own code. One POST returns a mesh — rate limits, webhooks and per-seat billing already handled.

05 / News
News of research, products and our company.

July 2026 · SIGGRAPH
Its live demo Create Interactive 3D Assets in Seconds! built textured, rigged, animated models on stage — audience submissions went straight into a playable racing game.

September 2026 · Tripothon
Season 1 brings 3,000 developers from 30+ countries to New York, San Francisco, Paris, Shanghai and Beijing — five cities, five tracks, 30 days — to build worlds.